Overview: Polarity is a 3D fast paced third person action game where players must defeat past versions of themselves in a deadly space dodgeball game. Made for Ludum Dare 32 with the theme “An unusual weapon”.

Role: Programmer, Game Designer

Polarity was a solo game I developed in about 48 hours for April’s Ludum Dare using some art packages from the Asset Store. The original idea was to make a direct sequel to Hugo Was Alone, but I ended up deciding to go for an original idea. I had a lot of fun learning how to use animation curves and also got to practice some 3D math skills when dealing with reflecting the characters movements and bouncing the shots. You can check the game here.