Hugo Was Alone is a 3D top down dungeon crawler with a dual joystick gameplay, where the player plays as Hugo (me :D), a character abandoned by his friends in a dungeon, where he must survive for 48 hours alone. Made during the SPJam 2013 under the theme: “Plot Twist”.

Role: Game Designer & Programmer

Based on a real story, the fact that HWA came together is a plot twist by itself, since all the other members of the team had last minute problems and couldn’t attend. With my flight already booked I decided to proceed on my own. After harvesting the Unity Asset Store for interesting art packages I started a marathon to put everything together. You can see and play the final game here.