Overview: The Data Tracking & Visualization Tool is a tool developed to improve the playtesting and iteration workflow for Recollection. It tracks every playthrough using coroutines and events and saves them to XML, JSON or a Binary format according to the user’s preference. That data can then be loaded into the editor to display 3D representations of the players actions within the game environment. That allowed our level designer to make changes on the fly and find problems our tester were encountering.
Role: Tools Programmer
In this project I had the chance to experiment with custom inspectors and serialization. Also learned the proper way of integrating and applying JSON.Net into Unity. I had to deal with Gizmos and how to properly configure data to ensure it would be displaying in an easy to understand way.